Equipment
Everything in the tack room, and when each piece is worth making.
The gear tree
Almost everything starts with the Upgraded Saddle. It’s the only piece that fits a horse directly; the rest slot into it.
Upgraded Saddle ──┬── Chest / Ender Chest (storage)
├── Horse Hooves (snow walking, fall damage)
├── Horse Medkit (emergency heal)
├── Hitchpost (tethering)
└── Stabilizer slot ──┬── Horse Stabilizer ← Canister ×2
└── Horse Cart ← Wheel ×2
The Stabilizer and the Horse Cart share one slot. A horse either wears a stabilizer or tows a cart, never both. Pick based on the trip: stabilizer for mountains and ravines, cart for hauling.
At a glance
| Item | Slot | What it does | Worth it when |
|---|---|---|---|
| Upgraded Saddle | Worn | Unlocks all five gear slots | Immediately. Everything needs it. |
| Chest / Ender Chest | Chest | 27 slots, or your shared ender inventory | Any trip where you’re carrying loot |
| Horse Hooves | Hooves | Powder snow walking, reduced fall damage, takes Frost Walker | Mountains, snow, crossing water |
| Horse Medkit | Medkit | One-shot auto-heal below half health | Nether trips, combat, anything risky |
| Horse Stabilizer | Stabilizer | Slows long falls and can cancel the damage entirely | Cliffs, ravines, mountain routes |
| Horse Cart | Stabilizer | Tows a 4-seat cart, optional double chest | Bulk hauling and co-op travel |
| Hitchpost | Hitchpost | Tethers a horse to a fixed point | Stables, towns, anywhere you park |
| Canister | Component | Component for the stabilizer | Only as a stabilizer ingredient |
| Wheel | Component | Component for the cart | Only as a cart ingredient |
| Stable Handbook | Held | The in-game guide | Early, and keep a spare |
Fitting gear quickly
Two shortcuts save a trip through the inventory screen:
- Right-click the horse holding a Stabilizer or a Cart and it goes straight on, as long as the horse wears an Upgraded Saddle and that slot is empty.
- Right-click a cart with a Chest in hand to mount the chest in its bed.
Taking gear off
Things come off in the reverse order they went on, and the slot flashes red if you try to skip a step:
- Shear the chest off the cart
- Unhitch the cart
- Then the saddle can come off
Chests must be emptied before removal, because a loaded chest refuses to come off rather than spilling its contents across the road.
Config toggles
Four gear pieces can be switched off entirely by a server admin: stabilizers, medkits, hitchposts, and hooves.
Disabled items don’t vanish from the game. They drop into dummy mode and stay craftable as decorative models. Nothing fires in the world, but you can still build a display stable. See Configuration.
Every recipe
All nine crafts are collected on the Recipes page with full grid layouts.